Casey Wickum (MrCub21) |
Tournament Report - 2E Standard - Deep Space 9 Regional |
2011-04-16 - 11:00 AM |
Benjamin Sisko and Luther Sloan's Dance Party. |
Introduction |
Was running a Tweaked version of my DS9/E deck to be built for more speed, Cut alot of skill gaining out and added some TaTVs to run through the deck a bit quicker, did pretty well, and had just a few things gone differently, the results could have been crazy different. |
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Round 1 | | Altoid | FL (-30) |
This game opened off well with scoring 5 points from Croden, but went worse and worse with poor draws and some iffy dilemma plays. Had a chance at the end to draw another Holding Cell which would have bought me some more turns with a Causal Recursion in Altoids core. Kudo's to him for Interrupt spamming through a mission attempt and Gomtuu. I think there were a multiple of Comfort Women and Standard Punishments that blew through the crazies. Was able to get done Survey New World and Advance Battle to make it close. |
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Round 2 | | Michael Moskop | FW (+65) |
Mike was playing a TNG deck hes been working on for a while. Scored a big Holding Cell early on when he played Kirk OT. Though it seemed like I can somehow draw out some simple mistakes as I got a mis seeded dilemmma which may have given me an easy space mission to start before trekkin through my 2 planets. Shocking Betrayal also was a top performer as it really just hit hard and quick by killing off Diplomacy people. |
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Round 3 | | Michael Van Breemen | FL (-35)View opponent's ReportView original Report |
Games vs MVB are always fun no matter how they turn out. Ever since nationals he has had me paranoid about Tragic Turn and Kill All Mega Death dilemma piles, so I wasn't going no where vs him without Ezri Bashir Sao Paulo and Med Teams. I seemed to botch with my skill tracking constantly and really really should have faired better since Klingons have alot of skill holes that I should have been hitting with Counterinsurgency and ID, but I seemed to whiff on all of em. Still did ok though, solving 2 mission's to atleast make it close before he rifled off a Quadruple Ba'ht Qul Challenge in one turn to finish the 2 mission solver. |
Casey was also playing DS9 Earth but his was getting out a lot faster. He wasn't using Assess Contamination or Transport Crash Survivors which makes me happy. He went to Advanced Battle Simulation before I did with a litany of cheapies and high cost people. Never hit a high cost person for a random selection seemingly at all but slowed him down. Solved Investigate Alien Probe and Secure Strategic Base in quick fashion with all 3 Baht'qul challenges. However, I play dilemmas lousy and he managed to get through Advanced Battle Simulation and Obtain Vaccine in the same turn, getting it close as his next mission would've been Survey New World. So I decided to play my Baht'qul challenges as he had no 40 point missions and since I saw no equipment in play for him, no Grav-Plating trap to worry about, I went for it. 40 points later and I have my win. 100-65 |
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Round 4 | | Mike Burke | FW (+25) |
Mike was playing a mega sized borg deck. Quintessence seemed to discard a lot of strong interrupts and ships which slowed him down enough. I run a lot of kill prevention which helped out tremendously vs Tragic Mega Death as the Sao Paulo + Ezri and Med Teams can create a nasty little shield. Two space were a breeze but the planet was deathly with my entire crew - 1 being wiped out. Luck was with me though as I was able to stop his last mission attempt of 16 people by He Wasn't Niceing Locutus and Moral Choicing Lwaxana Troi who got infected by some domesticated pets, with a Infinite Diversity to hit the Diplomacy, was able to solve my last mission and end the game. |
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Round 5 | | Brian Leonard | FW (+100) |
Brian L was busting out his Romulan deck for this tourney. I had a opening draw of the 4 non humans, but no Prom or Jaresh Inyo's to speed it up. Though it seemed like Brian had bigger Woes as a ship didn't come out for a long long time. And by the time It did, I had a beastor crew of Worf and 7 4 Costers and 1 5 coster, and really could plow through most dilemmas. Was able to stop him at his first mission with various skill tracking and speed to a FW. |
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