Michael Moskop (Comicbookhero) |
Tournament Report - 2E |
2014-09-28 - 12:00 PM |
Infiltration 101 |
Introduction |
Originally, my plan was to bow out of this month's tournament, but due to the facts that it was the Balance of Terror release tournament and I had an interesting idea for a deck, I decided to show up. I really wanted to try the new Species 8472 mechanic. I racked my brain to try and think up a deck design that would complement the dilemma pile. After a lot of failed attempts at building the deck, I came up with teaming our friends from Fluidic Space with the masters of infilration, the Dominion. |
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Round 1 | | Edward Pigman | MW (+5)View opponent's ReportView original Report |
Ed was playing holograms with the Olarra. That made for a problem because he had a lot of Treachery x2 guys and was able to prevent Dubious Decoy from going into the core. Luckily, my Founder infilrators kept him at a snail's pace and forced the game to time. I had both of the 8472 missions completed for 70 points while he only had 65 from his two DQ missions. |
Ugh, My pile could hold off his guys, and the small size of the pile made sure I got my Games, but Mike was running multiple of AIoT and guess what? Deleted subroutines does $^&%^&% against it. First cut card of the day. Basically, I flew around, getting stopped by dilemmas that stop me cold (Intimidation, Issue/trust) and Mike flew around, making a mess and playing Chula. He ended up the victor via MW- the "ple-thor-a" of double treach Fed holos kept a decent amount of 8472 out of my core. |
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Round 2 | | Al Schaefer | FW (+65)View opponent's ReportView original Report |
Al was playing Relativity again. I was hoping for this match up since I thought infiltrators would wreak havoc on the future Feds. I ended up being right. The Relativity was packed with Founders crawling around in the air ducts and slowed Al to a crawl at Navigate Xindi Corridor. I was able to hold Al to two mission completions as I filled his core with 8472 dilemmas and got the alternate win. I fully admit that I really lucked out on my last mission attempt as Al hit me with Chula: The Game and then whiffed on the following two Chula dilemmas. |
Michael was running a pretty slick Dominion attribute reducing deck that was a perfect match for Relativity. Without any method to generate Intelligence, he easily stone-walled me with Founder Instigator. I couldn't find Security Drills, so even when he didn't have Unusual Simulacrum, I couldn't keep any 8472 dilemmas from going into the core. I thought my 'ace in the hole' would be Chula: The Game - I thought I could get all 3 on Terrasphere 8 and make it nearly impossible for him to complete. But I had to burn 2 Unexpected Difficulties on his first attempt at Terrasphere and did not draw a single Game. He attempted with 7 so I drew through 21 dilemmas (more than half of my pile) and did not get one of my three Games; BOO! The rest of the game was just going through the motions, it was very unlikely I would be able to solve another mission even though I had abandoned the Relativity with 2 Infiltrators on board, 2 more made it aboard the Wells and my Attributes were still handicapped. Cool build by Mike. |
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Round 3 | | Maggie Geppert | TT (0)View opponent's ReportView original Report |
Maggie was also playing 8472 but went with a Voyager solver deck. I was not drawing as well as I had the previous two games and could not get my Anthro or Exo guys out so I sat back and concentrated on infilration for the time being. I loaded Voyager with infilrators while trying to build up a team to complete Terrasphere 8. With all of the infilrators out, I was able to force Maggie into four attempts at Northwest Passage and ended up with 13 dilemmas underneath. If I had known how much time was left, I would have popped my Founder Instigator, but I decided to save him to hopefully stop an attempt at her Terrasphere 8. We ended in a True Tie at 35 after a failed attempt with all 11 of my personnel on my last turn. |
Michael had a very weird S8472/Dominion infiltration deck that just hammered me at NW Passage. He got 4 infiltrators on Voyager and just kicked my ass. He got 13 dilemmas under before I could finally complete. Even divvying up people onto Delta Flyer wouldn't help much. I didn't move Voyager off the mission, because I didn't think to, and it turned out (even after Michael pointed it out after the game) I needed my 2 command guys to solve the mission. I finally got it done (he forgot he had Founder Instigator so didn't screw me over on my last attempt at NW Passage). I moved Voyager to Caretaker's Array and the Delta Flyer to Terrasphere 8. I got 2 attempts in before time was called, but didn't finish it. He had completed Terrasphere 8 but didn't have 8 S8472 in my core (thanks Old Feelings!), so he started NW Passage. He didn't complete on his turn, and I refrained from using Endangered, so we ended up:
TT 35-35
Oh yeah; fuck Bashir Founder. I hate that guy. |
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Closing Thoughts |
I would have won the tournament if it weren't for that MW against Ed. Ugh. You really should get the "At Least You Didn't Beat Me" achievement for True Ties, not just wins. At least, my last two tournaments have been huge bumps up for my 2E rating. Well all in all, I like the deck build, but I definitely see room for improvement for next time. |
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