Unjustly Banned (RedDwarf) |
Tournament Report - 2E - North American Continentals Side Event |
2012-08-16 - 01:00 PM |
[Academy] Equinox [v1] |
Introduction |
Needing to practice playing my Academy deck for the Academy tournament later in the day, I figured I'd give my Equinox deck a run out. Being Academy format, the dilemma pile is gimped; but the deck didn't perform too badly. |
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Round 1 | | Amber Van Breemen | FW (+25) |
Amber was playing a Future/Temporal TNG deck. Things got off to a bad start for me when my dilemma pile gave me the finger at Amber's first mission attempt. I played Legacy, and revealed three dilemmas only to see two more copies of Legacy among them. What are the odds? Unsurprisingly, Amber completed the mission. While she worked on her second mission, my attempts were being stopped with ease. I lost a couple of non-aligned personnel to The Caretakers Guests, and had another attempt stopped by Accelerated Aging. Quite suddenly, three missions were completed within a few minutes. I completed my first, and then an In-Develvopment/Polywater Intoxication combo failed when the first dilemma only stopped one personnel, and I completed my second mission in the same turn. Amber then completed her second mission, and we were back equal. Rudolph Ransom won me the game, when I was able to double team my final mission. The first team was stopped, and the second would have been stopped by Chula: The Chandra, except that Ransom unstopped two personnel and their attributes were enough to take the mission and the win.
FW: 100-75
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Round 2 | | Ben Hosp | FL (-80) |
Ben was playing an ingenious DS9 Tongo deck, using Kira to place Bajoran personnel into play from his discard pile on DS9, and then Winn Adami to rig the top card of his deck for Tongo. Once again, I got off to a bad start when I forgot that Ben had played James T. Kirk. I only played two dilemmas at Ben's first mission, and he Kirk'ed the second to take the mission. The turn after that, Ben played Tongo, but I was able to blow it up shortly afterwards so he couldn't score from it. My draw deck had been rather unkind to me, giving me three copies of Angelo Tassoni, two copies of Thompson, and not many of the "big" Equinox personnel. Ben played a Holding Cell to kill all three copies of Angelo Tassoni, and I was set back for a turn. Fortunately, I had played Noah Lessing, and was able to use his skill cheating ability get past Where No Man Has Gone Before and complete my space mission. I hadn't played Marla Gilmore though, and was one-stopped by An Issue of Trust at my second mission. The following turn, Noah saved me again when I was able to cheat past Mugato and complete the mission. By this time, Ben had worked his way through his second mission and was working on his third. He had also played another copy of Tongo and a Defensive Upgrades to protect it. As I was holding his team at his third mission, he chose to download a second copy of Tongo, and get his points that way. My deck didn't have many high cost cards, and I couldn't stop him from winning.
FL: 80-100 |
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Round 3 | | Jason Beyer | FW (+75) |
Jason was playing TNG Cadets with Battleship Guinan. At my first attempt, Moral Choice stopped three and Tsiolkovsky Infection killed another three. Legacy then failed me at Jason's first attempt and he completed Aid Legendary Civilization there and then. He put 12 points worth of personnel under his deck, and having to do so too, I lost five personnel and was left with no personnel in play. Fortunately, Jason seemed to have been unprepared for this happening so early in the game, and he spent two turns rebuilding his personnel. I then one-stopped his attempts at Practice Orbital Maneuvers for two turns with Legacy and then Center of Attention. I finally had enough personnel in play to make attempts again, and hit a Tragic Turn combo at my planet mission. Fortunately nobody was killed. Jason then leaves the cadet mission incomplete (with hindsight, I'm guessing he didn't have three cadets in play to complete it), and moves to begin working on his third mission. I stop that, and then on my turn Jason burns two copies of Endangered to spend +6 dilemmas to stop me at my second mission (once again, without killing anyone). I stop Jason's team again, and then complete my second mission on the following turn. An Issue of Trust then stops eight of the nine personnel at my third mission, and Jason's combo ending in Whisper in the Dark fizzles without killing anyone. Once again, I stop Jason on his turn - but I've now left him with a pile of dilemmas under tow missions - he'll surely complete both next turn. Lucky for me, that turn never happens, as I complete my third mission and win the game on my next turn.
FW: 100-25. |
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Closing Thoughts |
GenCon record: 4 Wins, 2 Losses. |
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