Joshua Sheets (prylardurden) |
Tournament Report - 2E Standard - Qo'noS Regional |
2011-04-30 - 11:00 AM |
Coincidentally, There’s A Flaw In The Program |
Introduction |
So, I'm looking thru decks to play for the tournament (decided against Avoidance 3edeux), and found a gimmick deck I had been working on: K;Mtar Quite A Coincidence. The idea is play K'Mtar to download 2 QaC and then Exchange Program him to the opponent, and Flaw in the Plan to get some points. In theory, it might have 30 pts turn 2. In practice, well, that's why we play the games :) |
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Round 1 | | Altoid | FL (-70) |
Altoid had seen some of the deck before hand (it was mentioned in the Chat Room a couple times) and isn't real worried about it. He starts doing his thing and my opening hand is absolutely nothing of use. This one was over pretty quickly, although I did end up with the 30 points from killing my own ppl. I did get Silaran Prin in the Exchange and kept myself from getting Evek'd. |
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Round 2 | | Charlie Plaine | FL (-35)View opponent's ReportView original Report |
This started out better and I got my bonus points around turn 3 or 4. However, after killing my people at that point, rebuilding took too long and I only solved 1 mission before he completed his missions. |
Josh always plays interesting decks, and he's always a great opponent. I knew a little about his deck, and I was worried. I'd already proven that I don't do well with micro teams and two mission win decks, and that's exactly what Josh had in store for me.
He was able to get 30 points by killing his own K'mtar, and he got my James T. Kirk (Living Legend) in exchange. Things weren't looking good, but I was able to open up the school and get a high powered team into play just as quickly. His dilemmas were effective at stopping me at least once each mission, but I was tending to solve on the 2nd attempts.
Meanwhile, he's double teaming his missions with four people, and there's not a lot an Overwhelmed pile can do about that. He solved Investigate Maquis Activity on his 2nd turns worth of tries, (of course, having my Kirk didn't help) but then went for Transport Delegations. I told him he should do his space mission for the win, and then let him change his mind. (After all, it's only a game.)
Fortunately, I was able to stop him from solving his space mission, and managed to solve my 3rd mission to earn my first win of the day. Josh's deck is a lot of moving pieces, but when it works, it's tough to stop. I'm dreading the day he fine tunes it. |
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Round 3 | | Brian Sykes | FL (-35)View opponent's ReportView original Report |
Brian's standby affiliation is Romulans and he knows how to play them. I'm out attempting missions (getting hammered by an Issue of Trust) so I draw for a couple Stricken Dumbs. Brian used a Rommie trick to reveal my hand and then named Stricken Dumb with Sensing a Trap. There goes that idea. I dont solve and Brian gets the win. |
After following the regional reports of the last few weeks, I was expecting Josh to be playing his TOS/Donatra/Assess Contamination deck. However, that was not the case. Not knowing what I was dealing with at first, I figured just getting people out and solving missions would probably be the best way to avoid the worst of Josh's shenanigans - whatever they were. This turns out to be a good strategy. I get out and running while Josh plays a PILE of people to both Bajor and Qo'Nos (although mostly 1-cost scrubs to Bajor). However, by the time Josh gets his Exchange Program off, there is nobody at my headquarters, so all he can do is give my K'mtar, which he does, and then kill him off for 20 points, which he does (along with 3 other people). He draws into his 3rd Quite a Coincidence and gives me some other jobber, who then also gets promptly killed, along with some more jobbers, leaving him with only about 9 people in play and not much of a draw deck left. At this point I've solved 2 missions and am up 70-30 when Josh goes on his first mission attempt at Investigate Maquis Activity. I draw into Unexpected Microorganism, which I know he doesnt have the skills for, so I set up a combo: First is Secret Identity, which gives me a look at his team, and much to my dismay I see he has mission skills and BoT people covered 6 ways from Sunday. The only play I can make here is to take out Gorkon, as that would leave him with no Law and his only space mission is Amnesty Talks. Gorkon goes away and Josh doesnt have a replacement in what's left of his draw deck. Next dilemma is assassination attempt, and I need to hit his other 2 Leadership personnel, which of course I dont, but I do get 2 more kills. Finally the UM comes off and Josh plays BoT, giving me another Kill, but it doesnt matter, as Sisko is the BoT target and has all of the mission skills, and even with the kill I cant knock down his monster Bajoran/Klingon integrity enough, so he solves, but he's hurting. It turns out to all be moot though, as on my next turn I'm able to finish off my last mission on the first attempt for the win. |
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Round 4 | | jason bales | FW (+70) |
I have nothing of use in my opening hand as far as bonus points/K'mtar are concerned, so I audible to go do missions. I start hitting IMA fairly early and start getting things for the QaC. I get my two missions just after Jason breaks thru Qualor II, and the next turn drop K'mtar and 3 QaC for the win. Brunt got exchanged, but sadly I had no core events to do anything with. |
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Round 5 | | Joel Skon | FL (-70) |
EuroBorg and Quintessence, welcome to the Assimilation. This goes about like game 1 and I dont get much going (other than an Exchanged Locutus) aside from bonus points. My dilemma pile doesnt slow him down too much and he gets the win, 100-30.
Also, epic fail of my still-new-favorite dilemma, Bio-Neural Computer Core. Since I exchanged for Locutus earlier in the game (didn't help, he Quintessenced for him the next turn), he attempted with 10, and, when I played BNCC, the random selection was Locutus and the 2nd pick was an annexation drone. Normally, that would net me 2 personnel, in this case, I already commanded Locutus and the Annex drone goes out of play when he loses command. oops. |
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