2 The Void Alliance
To play this event, you must command three personnel. Plays in your core. When your personnel is facing a dilemma, you may give command of this event to the player on your left to have that personnel gain a skill of your choice until the end of that dilemma (move this event to his or her core).
"We almost escaped the void on our own. If we work together, I believe we'll succeed."
15 V 16
Legal Card Pools: Complete Traditional Virtual Academy Excelsior Hall of Fame
Legal Rules Sets: Standard Slipstream
Image Source: Voyager: "The Void"
Related Rulings:
"When... facing a dilemma"
Recent decks using this card
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