1 We're Mutants
To play this event, you must command three personnel. Plays in your core. While your Genetically Enhanced personnel is attempting a mission, you may destroy this event to make him or her gain one of every skill he or she already has until the end of this turn.
"We can’t just take this lying down. The stakes are too high. We’ve got to take matters into our own hands."
3 U 68
Legal Card Pools: Complete Traditional Virtual Academy Excelsior Hall of Fame
Legal Rules Sets: Standard Slipstream
Image Source: Deep Space Nine: "Statistical Probabilities"
Related Rulings:
Adding All Skills
Recent decks using this card
Loading...