You Can't Kill the Captain
Plays on table. At the start of each of your turns, your personnel with the highest INTEGRITY (your choice if tie) gains V.I.P. until end of turn. When your personnel dies, you may place them here. (Personnel here are not in play.) Once each turn, you may discard a card from here to give one of your personnel any skill until end of turn.
Rarity: 31 V (Crossover)
Legal Card Pools: Complete Traditional Virtual Block
Legal Rules Sets: Modern Open Warp Speed
Image Source: Deep Space Nine: "Through the Looking Glass"
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